Article
Reflecting on the Star Wars Battlefront Beta
There was a key part of the recent Star Wars Battlefront beta that may have been missed by many playing but, for some reason, stuck with me personally. It wasn't the incredible sound design or the horribly unbalanced Walker Assault mode; it was the little questionnaire that pops up asking if you would recommend it to a friend on a scale of 1-10. I thought for a while then selected 2.
It looks and sounds great, but is that enough? |
Clearing waves on the Survival mission is fun, but multiplayer shooters such as this live and die by their online multiplayer, and the maps they offer; the two on offer in Star Wars Battlefront are a mess. What initially starts as chaotic fun, soon becomes irritating and unbalanced on Walker Assault. Drop Zone, again, starts off as a fun twist on the control the zones, but quickly descends into disarray with awful spawn points. Both game modes on offer show a worrying lean towards chaos and asymmetry, which when executed properly can be extremely fun to play (Timesplitters 2 for example). The problem with Star Wars Battlefront is that it's not executed properly.
The best of the beta. |
With all things considered, and at £49.99, there are very few people I could recommend Star Wars Battlefront to.
0 comments