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Persona 3: The Importance of Narrative
Death is not a hunter unbeknownst to its prey.
One is always aware that it lies in wait.
Though life is merely a journey to the grave,
it must not be undertaken without hope.
Only then will a traveler's story live on,
cherished by those who bid him farewell.
"Memento Mori. Remember you will die. Remember your death." |
A Persona is a manifestation of a person's personality, referred to as a "mask" for an individual to use to face hardship. 'Shadows' are malevolent manifestations of one's inner thoughts, while a 'Persona' is a manifestation of the same feelings but tamed and trained. The terms 'Persona' and 'Shadow' are knowingly taken from Jungian psychology. A fight using Personas weighs the user's mind and spirit, as they tend to be summoned though psychological trauma. In Persona 3's case, through an act akin to suicide. It is through these 'Personas' the player is allowed to look deeper into the cast of characters and, as the story progresses, realize the attention to detail and level of complexity the game has. The entire game has Jungian psychology at its core, which revolves around the importance of the individual psyche and the personal quest for wholeness.
Minor spoilers, but the game is nearly 10 years old at this point. |
The cast of Persona 3 and their respective arcanas |
Persona 3 succeeds because it works on multiple levels; it is the one of the purest examples of a player getting as much out of the game, emotionally, as they put in. You're allowed to either take everything at its surface value and carry on, or you can study every minute detail for meaning. It's up to you whether you look at the name of the protagonist's first 'Persona', think maybe it sounds and looks cool, then carry on without paying it any attention. Or, you could go look it up...
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